[20:29:56 12/06/14] @ Raishock : So, you said you thought it was a bit strict on who you could roleplay with. Maybe we could have it optional on territory passage depending on the individual clan?
[20:30:25 12/06/14] @ Lazarus : I'm a bit iffy on the entire thing like what plots to rp and stuff
[20:30:39 12/06/14] @ Lazarus : since you can't do anything drastic like break a rule
[20:30:41 12/06/14] @ Raishock : True.
[20:30:53 12/06/14] @ Raishock : Well, couldn't you and then have the leader deal with it?
[20:30:56 12/06/14] @ Lazarus : if you're caught in another clan's turf you're dead meat
[20:31:21 12/06/14] @ Raishock : Oh, right.
[20:31:29 12/06/14] @ Lazarus : Fighting off Rogues is pretty much the only exciting thing available
[20:31:33 12/06/14] @ Lazarus : and training
[20:32:01 12/06/14] @ Raishock : Maybe we could have more options in neutral territory? Like more places to explore and stuff?
[20:32:30 12/06/14] @ Lazarus : Even then the clans are hostile towards each other
[20:32:37 12/06/14] @ Lazarus : it would be easier if we were one big clan
[20:32:38 12/06/14] @ Lazarus : but
[20:32:48 12/06/14] @ Lazarus : then no conflict
[20:32:51 12/06/14] @ Raishock : That would provide its own problems too.
[20:33:08 12/06/14] @ Raishock : What if it was one big plan in the middle of an almost civil-war-ish type of thing?
[20:33:22 12/06/14] @ Lazarus : ahhh battery dying g2g
[20:33:25 12/06/14] @ Raishock : Like it's not completely united, there are a few different groups with different ideas trying to be in charge?